Trying new things.īecause the puzzles are tied to the storyline, no two are alike. FlexibilityĪdapting and adjusting to changing conditions and expectations. Each of the many, many puzzles the game offers require a specific order of actions to complete.
By planning out a strategy and sequencing events in the game, players can eventually figure out how to help Josef procede. Doing so requires players to collect and combine objects in the environment, crash one of the carts to detach its wheels, and find a way to trigger the lever from afar. Because the door is only open for a brief moment, players must brainstorm strategies on how to get through the door before it shuts. By analyzing the environment, players will notice a lever which temporarily opens the door to let in a cart. In one early puzzle, for example, Josef must get into a locked room with cart tracks leading into its door. The more steps involved in the solution, the more players must think ahead to solve it. Planningĭeveloping a systematic approach for setting and achieving goalsĪfter some brief introductory puzzles, the game starts to present more intricate predicaments that requires unconventional problem-solving. Players will need to maintain focus on the problems at hand and use a bit of imagination to piece together their solutions. Machinarium's world is a strange, unique setting, and the solutions to it's puzzles are just as unusual. Because the game provides no clues or instructions on how to solve these puzzles, players must concentrate and analyze their surroundings for clues or useful items. While the tasks players must complete are simple (reach a blocked-off area, collect a certain object in the room, sneak past a guard), accomplishing these goals requires some thought. In order to proceed, players must solve situational puzzles. Each puzzle in the game takes place in an enclosed environment where Josef has reached a dead-end.
Machinarium's story unfolds through a series of difficult situations the protagonist finds himself in along his journey. Getting started and then maintaining attention and effort to tasks. THIS GAME IS GOOD FOR KIDS WHO NEED HELP WITH: Focus